Use the weighting syntax to define weights with up to ten decimals. Here is an overview of the news in version 1.8.0.0 there is a new, absolutly great update to version 1.8.0.0 out now.
115% for AA: If your equity is 60%, this value is multiplied, so the reault is 69%. Percentage of realisation is an factor, e. +3.5 for AA: If your equity is 60%, this value is added, so the result is 63.5%.Ģ. Equityoffset is an offset to the real equity, e. What is difference between filters equity offsets (or what is it) in heatmaps and filters percentage of equity realization?ġ. Note, that you can build your own playbility-profiles and change the values as you want.Hi I have two question:ġ.
We have build these values based on intensively discussions in the german forum here on. Whether you can trust these profile or not, you have to judge for yourself. Could me explain how calculated percentage of equity realization ip/oop? For example why 72o realizes more equity than K2o? Can I trust this integrated profile? I understand that this percentage depend on the opponent, I mean we have same skill. This program has integrated profile 'Heads up playability ip/oop(pencentage of equity realization)'. I want to ask about interesting feature in this program 'Playability profile'.